[Updates] Patch Notes - September 20, 2023
14 changes across 10 classes: 14 bugfixes
Berserker
- Bugfix Black Spirit: Devastation (I to IV) (Awakening) Fixed the issue where the damage reduction in PvP only was displayed incorrectly.
Valkyrie
- Bugfix Hastiludium (Awakening) Fixed the issue where you would take fall damage when performing the skill downwards from too high a platform.
- Bugfix Black Spirit: Terra Sancta (Awakening) Fixed the issue where certain attacks appeared to be dealt closer to the character than where their visual effects appeared. Fixed the issue where the damage reduction in PvP only was displayed incorrectly.
- Bugfix Vindicta (Awakening) Fixed the issue where there was no mention of the Down Attack debuff being applied in the description.
Ninja
- Bugfix Bloodthirst: Katana Shower (II to IV) (Awakening) Fixed the issue where the Floating debuff was applied twice during the skill. The Core version of the skill will also no longer apply Floating twice as well.
Witch
- Bugfix Prime: Earthquake: Destruction (Succession) Fixed the issue where learning Prime: Elemental Flow would prevent you from holding the skill when performing Magical Evasion while casting the skill.
Striker
- Bugfix Rising Blast Combo (Main) Fixed the issue where you could activate the skill even when Somersault (IV to Absolute) was on cooldown.
Guardian
- Bugfix Prime: Savage Hack (Succession) Fixed the issue where the description was displaying the incorrect key commands.
- Bugfix Fixed the issue where the main and sub-weapon were being exposed when equipping the Bubbly Diving Suit.
Sage
- Bugfix (Common) Fixed the issue where pressing ↓ after moving forward with RMB while out of combat would cause your character to move abnormally.
Corsair
- Bugfix Core: Sea Mist (Awakening) Fixed the issue where you couldn't combo into Close Quarters: Suppress from the last attack.
- Bugfix Core: Crow's Mark (Awakening) Fixed the issue where the Black Spirit version of the skill would activate even when locked.
Woosa
- Bugfix Netherstrike (Awakening) Fixed the issue where attack 2 wouldn't activate if attack 1 hits were cast too quickly.
Maegu
- Bugfix (Common) Fixed the issue where recommended skills weren't added to the Quick Slots during character creation.