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[Updates] Patch Notes - October 19, 2022

2022-10-19 Pearl Abyss era NA/EU Official patch notes ↗

49 changes across 24 classes: 4 buffs4 new4 bugfixes37 QoL

Warrior

Dev Note Added Warrior's new Abyssal Legacy skill which is “Severing Thrust”. It has been made to be a very simple and fast stab after knocking up enemies with your shield. Applying Floating and Air Attack debuffs on hits, "Severing Thrust" is best utilized in Air Attack combos after linking with skills like Counter.

Ranger

Dev Note Ranger’s new Abyssal Legacy skill is “Binding Arrow.” What’s different from before is that the arrow flows through the ground, and on hits, it sets off an explosion that applies additional vine damage to enemies. This skill also allows you to apply Floating and Air Attack. If you follow up the skill by comboing into Penetrating Wind or Bypassing Wind, it can turn into a significantly fierce and powerful Air Attack combo.

Sorceress

Dev Note Sorceress possesses many appealing skills. However, she lacked skills that inflicted damage while maintaining Super Armor. The addition of “Dark Tendrils,” should relieve those frustrations. “Dark Tendrils” requires a bit of casting time, but being able to stay in Super Armor is a key feature. The additional HP Recovery effect was added with the intent for the skill to be utilized for defeating monsters as well.

Berserker

Dev Note Looking at a Berserker, you know its a class that "never retreats!" It is your typical in-fighter class that continuously drives in his punches. Therefore, we contemplated long and hard about what to make his Abyssal Legacy skill. We needed to contemplate, as it was going to be a skill where he steps back. In the end, we decided to add the skill "Time to Rock". He uses this skill to leap back (without collision), then as soon as he lands, rushes forward to deal rocking damage. The forward attack was set to deal the same amount of damage as the backward leap. This will be a handy skill to have as it allows you to move you character and switch camera angles by moving back and forward.

Tamer

Dev Note Tamer’s new skill is called “Dark Gaoler.” You charge energy in your fists then release it forward. You can also release it quicker by canceling the skill. The key aspect of the power-charging motion is that it functions by sweeping away all enemy attacks, thus allowing a duration where Invincibility is applied. In other words, the charging motion puts you in an Invincible state. So you can decide to drag out or cancel the skill to fit the situation. Also, even if it’s not Throat-Burn, you can still utilize the Down Smash.

Musa

Dev Note As previously shown in Heidel Ball, Musa will receive a skill called “Mountain Divide”. Musa charges energy in his blade and slams the ground in front with great force. Since Forward Guard is applied, it also can be used to defeat monsters. In addition, the animations of awesome swordsmanship unique to Musa displaying such destructive power are one of the attractive points of this skill.

Maehwa

Dev Note The Maehwa will receive a skill called “Razorblade Corolla”. Whereas Musa displayed his destructive power, Maehwa’s skill is more graceful and beautiful, which was what we had in mind when creating it. In the case of Maehwa, many of her skills grant Super Armor, but “Razorblade Corolla” grants Forward Guard, allowing it to be used in various ways.

Valkyrie

Dev Note To allow Valkyrie to apply Knockdown in various situations, except for Sharp Light, we've added a new Knockdown skill called “Gladius Gloriae”. Since it has a wide area of effect and inflicts relatively good damage, we think that it can be used as a main skill when defeating monsters. In addition, as mentioned previously, because the Knockdown is applied over a wide range, it can be used actively in a variety of situations such as PvP.

Kunoichi

Dev Note We also added an assassination skill for the Kunoichi. The skill is called “Hidden Dagger Jutsu”. Kunoichi throws a shadow kunai forward and stuns the enemy. It’s a ranged skill to harass enemies. The thing that makes this skill quite intimidating is that the skill can be used to keep enemies at bay, but a certain command input will have your Kunoichi perform a Ninjutsu skill where your Kunoichi teleports instantly to where she threw her kunai. Since you move behind the target, it can be used to perform a strike or for mobility depending on the situation.

Ninja

Dev Note We added a skill called “Covert: Cut Throat” for the Ninja. The skill animation was created to have Ninja suddenly spin and move behind a designated target. The skill animation is short and quick, which means its strength is that it can be linked quickly with other skills. Since you can immediately move behind enemies, you can use it to initiate back attacks as well, depending on the flow of battle.

Wizard

Dev Note The Wizard’s new skill is called “Rain of Fire”. The Wizard conjures a powerful fiery attack to descend, which can be used against enemies at close-range. In addition, the forward guard effect is applied during the casting and attack motion. Meaning, it can be used safely immediately after canceling a skill.

Witch

Dev Note The Witch will also get a skill that can inflict powerful damage to nearby enemies. The skill is called ”Earthen Eruption" and as its name implies, magical energy is brought up to the earth’s surface which inflicts damage to nearby enemies. The skill has a long casting animation, but grants super armor, making it quite versatile. It also increases All DP and recovers up to 3,000 stamina. When it is used together with Magic Shield, it grants synergy that allows it to be utilized in various situations.

Striker

Dev Note The charging energy motion can be canceled, but when releasing it after charging energy, you can deal more damage over a wider area. Except for Sweeping Strike, the Striker needed to connect a preceding skill in order to perform a knockdown. Now that “Heart and Soul” grants super armor and applies knockdown, it can be used in various situations.

Mystic

Dev Note The "Hurricane Kick" animation will show the Mystic move forward for a powerful roundhouse kick. It can be used safely thanks to forward guard being applied, and due to its ease of compatibility it can also be used in combination with other kicking skills.

Lahn

Dev Note Lahn’s new Abyssal Legacy skill is “Fatal Attraction”. The skill involves elegant movement, like an alluring dance, as you move backward to attack. She swings her Crescent Pendulum in this motion and applies damage while maintaining Forward Guard. We hope that this skill can be used in an efficient way while defeating monsters.

Archer

Dev Note Archer’s new Abyssal Legacy skill is “Double Tap.” Use your crossbow to fire arrows and knock back enemies as you transition into your greatbow to apply damage. Knockdown is applied upon firing arrows after transitioning to your greatbow. The skill was designed around the idea of enhance its damage at a distance. Additionally, upon successfully hitting a target, the damage of the following arrow so if used in the right situation, it can be utilized to be even more powerful becomes even stronger. .

Dark Knight

Dev Note "Blooming Black Rose" causes dark energy to be released in the surrounding area and black roses bloom that inflicts damage. After using Shadow Bullet and Shadow Strike, it can be used as a ranged combo or on the second hit since it can be canceled, after using Wheel of Fortune, Obsidian Blaze, and Unveiled Fate it can be connected as a melee attack.

Shai

Dev Note Shai will have a support skill called “Stick to Me!” While using the skill, you can maintain Super Armor while inflicting damage on enemies within range, and granting HP Recovery and DP buff effects for team members. We hope that Shai can shine as a stronger support character through the addition of this skill.

Guardian

Dev Note For Guardian, we decided to take a completely different approach to her skills. The skill’s name, first of all, is called “Gate Crasher.” Guardian throws an ax forward to deal damage, then when the ax returns, applies damage once more. The returning ax can apply back attack damage and because it can be used fairly quickly, it can be used in combo with other skills. With that, we hope that it becomes a vital skill.

Hashashin

Dev Note Hashashin’s new skill is called “Aal's Command.” Using his Haladie, Hashashin casts a cyclone of sand then sends it forward to apply damage. It can be used safely as the Forward Guard range has been factored in and when you make the last hit, Air Attack and Down Attack are also applied, creating an even more damaging effect. And when using this skill, the sandstorms created by Aal's Breath and such, gather forward, making it a fully utilizable skill to defeat monsters as well.

Nova

Dev Note “Queen's Gambit” gives Super Armor and slams enemies with the morning star. It was especially difficult for Nova to defeat enemies that would latch on to her. What makes this skill special is that it applies damage on those who have latched onto Nova.

Sage

Dev Note Sage's new skill is “Dimensional Compression” as shown previously in Heidel Ball. Although the casting duration of the skill is long, Super Armor is granted during this time and upon successful casting, all hits deal significant damage. Especially in Succession, even without comboing into Rift Chain, the defensive effects of Super Armor can be used at all times, allowing it to be a vital skill.

Corsair

Dev Note The "Vigor Rush" skill involves a simple movement that swings the Sereneca forward. Although the motion is simple, its damage isn’t meager. And while maintaining the motion, defensive effects are also maintained, so the skill can be used with confidence. Additionally, you can cancel motions moving forward, allowing you to quickly attack to fit the situation with this skill.

Drakania

Dev Note Drakania’s Abyssal Legacy skill is “Brimbolt Annihilation.” Drakania swings her Slayer forward and performs an additional hit after making a full turn. In order to perform Drakania’s combos quickly, you had to use Abyssal Fang, Embers, and other things, and there was a moment where defensive effects were not granted in between. However, due to Brimbolt Annihilation having defensive effects and having incorporated simple movements, it can be utilized to maintain defensive effects for a longer duration and can be used as a new combo.