Patch Notes - 4th November 2020
26 changes across 5 classes: 11 buffs5 nerfs1 rework9 bugfixes
Warrior
- Bugfix Hatchet Job Outfit Fixed the graphical issue with the shoulder portion of the armor that occured after changing your character's appearance via customization.
Sorceress
- Bugfix Sinister Omen Sinister Omen - Fixed the issue where the sound effect continued to play in the Skill Demo.
- Nerf Sinister Omen Requirement Level / Skill Name / Changes: 57 → Axe of Destruction → - Changed so that knockdown on hit to apply in PvP as well - Increased motion speed before the attack - Removed Forward Guard; 57 → Axe of Destruction → - Changed so that knockdown on hit to apply in PvP as well - Increased motion speed before the attack - Removed Forward Guard; 57 → Axe of Destruction → - Changed so that knockdown on hit to apply in PvP as well - Increased motion speed before the attack - Removed Forward Guard
- Buff Sinister Omen Requirement Level / Skill Name / Changes: 56 → Horror Slam → - Changed so that the bound effect only applies to monsters - Increased damage <Before> Hit Damage 525% x11 <After> Hit Damage 830% x11 - Added Critical Hit Rate +100%; 56 → Horror Slam → - Changed so that the bound effect only applies to monsters - Increased damage <Before> Hit Damage 525% x11 <After> Hit Damage 830% x11 - Added Critical Hit Rate +100%; 56 → Horror Slam → - Changed so that the bound effect only applies to monsters - Increased damage <Before> Hit Damage 525% x11 <After> Hit Damage 830% x11 - Added Critical Hit Rate +100%; 56 → Horror Slam → - Changed so that the bound effect only applies to monsters - Increased damage <Before> Hit Damage 525% x11 <After> Hit Damage 830% x11 - Added Critical Hit Rate +100%; 56 → Horror Slam → - Changed so that the bound effect only applies to monsters - Increased damage <Before> Hit Damage 525% x11 <After> Hit Damage 830% x11 - Added Critical Hit Rate +100%; 57 → Jolt Stab → - Changed so that knockdown on hit is only applied to monsters - Increased motion speed before the attack - Increased damage <Before> 1st Hit Damage 920% x4 2nd Hit Damage 1012% x4 <After> 1st Hit Damage 920% x5 2nd Hit Damage 1012% x6 - Added Critical Hit Rate +50%; 57 → Jolt Stab → - Changed so that knockdown on hit is only applied to monsters - Increased motion speed before the attack - Increased damage <Before> 1st Hit Damage 920% x4 2nd Hit Damage 1012% x4 <After> 1st Hit Damage 920% x5 2nd Hit Damage 1012% x6 - Added Critical Hit Rate +50%; 57 → Jolt Stab → - Changed so that knockdown on hit is only applied to monsters - Increased motion speed before the attack - Increased damage <Before> 1st Hit Damage 920% x4 2nd Hit Damage 1012% x4 <After> 1st Hit Damage 920% x5 2nd Hit Damage 1012% x6 - Added Critical Hit Rate +50%; 57 → Jolt Stab → - Changed so that knockdown on hit is only applied to monsters - Increased motion speed before the attack - Increased damage <Before> 1st Hit Damage 920% x4 2nd Hit Damage 1012% x4 <After> 1st Hit Damage 920% x5 2nd Hit Damage 1012% x6 - Added Critical Hit Rate +50%
- Nerf Sinister Omen Requirement Level / Skill Name / Changes: 56 → Celestial Cry → - Reduced cooldown from 60 seconds to 40 seconds - Added Super Armor - Changed the order in the description; 57 → Divine Descent → - Reduced cooldown from 120 seconds to 60 seconds - Increase combo speed after using this skill - Changed the effect Increase Down/Air Attack by +5% to Increase All Special Attacks by +5%. Buff can be applied to allies. - Removed the Melee DP reduction effect - Removed the Stun only against monsters effect; 57 → Divine Descent → - Reduced cooldown from 120 seconds to 60 seconds - Increase combo speed after using this skill - Changed the effect Increase Down/Air Attack by +5% to Increase All Special Attacks by +5%. Buff can be applied to allies. - Removed the Melee DP reduction effect - Removed the Stun only against monsters effect; 57 → Divine Descent → - Reduced cooldown from 120 seconds to 60 seconds - Increase combo speed after using this skill - Changed the effect Increase Down/Air Attack by +5% to Increase All Special Attacks by +5%. Buff can be applied to allies. - Removed the Melee DP reduction effect - Removed the Stun only against monsters effect; 57 → Divine Descent → - Reduced cooldown from 120 seconds to 60 seconds - Increase combo speed after using this skill - Changed the effect Increase Down/Air Attack by +5% to Increase All Special Attacks by +5%. Buff can be applied to allies. - Removed the Melee DP reduction effect - Removed the Stun only against monsters effect; 57 → Divine Descent → - Reduced cooldown from 120 seconds to 60 seconds - Increase combo speed after using this skill - Changed the effect Increase Down/Air Attack by +5% to Increase All Special Attacks by +5%. Buff can be applied to allies. - Removed the Melee DP reduction effect - Removed the Stun only against monsters effect
- Buff Sinister Omen Requirement Level / Skill Name / Changes: 57 → Trembling Thunder → - Increased casting speed - Removed Super Armor and Stiffen against monsters - Added Bound on hit; 57 → Trembling Thunder → - Increased casting speed - Removed Super Armor and Stiffen against monsters - Added Bound on hit; 57 → Trembling Thunder → - Increased casting speed - Removed Super Armor and Stiffen against monsters - Added Bound on hit
- Buff Sinister Omen Requirement Level / Skill Name / Changes: 56 → Steel Gale → - Increased PvE damage (PvP will remain the same) <Before> Hit Damage 425% x11 <After> Hit Damage 621% x11; 57 → Pouncing Dragon → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP damage increased by about 31%) <Before> Upward Strike Hit Damage 691% x3 Additional Hit Damage 691% x3 <After> Upward Strike Damage 1213% x3 Additional Hit Damage 1213% x3; 57 → Pouncing Dragon → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP damage increased by about 31%) <Before> Upward Strike Hit Damage 691% x3 Additional Hit Damage 691% x3 <After> Upward Strike Damage 1213% x3 Additional Hit Damage 1213% x3; 57 → Pouncing Dragon → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP damage increased by about 31%) <Before> Upward Strike Hit Damage 691% x3 Additional Hit Damage 691% x3 <After> Upward Strike Damage 1213% x3 Additional Hit Damage 1213% x3; 57 → Pouncing Dragon → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP damage increased by about 31%) <Before> Upward Strike Hit Damage 691% x3 Additional Hit Damage 691% x3 <After> Upward Strike Damage 1213% x3 Additional Hit Damage 1213% x3; 57 → Pouncing Dragon → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP damage increased by about 31%) <Before> Upward Strike Hit Damage 691% x3 Additional Hit Damage 691% x3 <After> Upward Strike Damage 1213% x3 Additional Hit Damage 1213% x3; 57 → Pouncing Dragon → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP damage increased by about 31%) <Before> Upward Strike Hit Damage 691% x3 Additional Hit Damage 691% x3 <After> Upward Strike Damage 1213% x3 Additional Hit Damage 1213% x3
- Buff Sinister Omen Requirement Level / Skill Name / Changes: 56 → Chaos: Crimson Gust → - Increased PvE damage (PvP will remain the same) <Before> Hit Damage 625% x6 <After> Hit Damage 937% x8; 56 → Chaos: Crimson Gust → - Increased PvE damage (PvP will remain the same) <Before> Hit Damage 625% x6 <After> Hit Damage 937% x8; 56 → Chaos: Crimson Gust → - Increased PvE damage (PvP will remain the same) <Before> Hit Damage 625% x6 <After> Hit Damage 937% x8; 57 → Blooming Stride → - Added the effect Movement Speed -50% for 10 seconds on hit
- Buff Sinister Omen Requirement Level / Skill Name / Changes: 56 → Shuriken: Moon Dive → - Added the description that damage is reduced in PvP (The damage applied will be the same as before) - Changed stealth to apply earlier when using the skill. Pressing a direction during the attack will make the character move in the direction while stealthing.; 56 → Ninjutsu: Decapitation → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP will remain the same) <Before> Hit Damage 412% x3, Additional Hit Damage 1731% x4 <After> Hit Damage 577% x3, Additional Hit Damage 1731% x6 - Increased the attack range on certain hits to be the same as the last hit; 56 → Ninjutsu: Decapitation → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP will remain the same) <Before> Hit Damage 412% x3, Additional Hit Damage 1731% x4 <After> Hit Damage 577% x3, Additional Hit Damage 1731% x6 - Increased the attack range on certain hits to be the same as the last hit; 56 → Ninjutsu: Decapitation → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP will remain the same) <Before> Hit Damage 412% x3, Additional Hit Damage 1731% x4 <After> Hit Damage 577% x3, Additional Hit Damage 1731% x6 - Increased the attack range on certain hits to be the same as the last hit; 56 → Ninjutsu: Decapitation → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP will remain the same) <Before> Hit Damage 412% x3, Additional Hit Damage 1731% x4 <After> Hit Damage 577% x3, Additional Hit Damage 1731% x6 - Increased the attack range on certain hits to be the same as the last hit; 56 → Ninjutsu: Decapitation → - Added the effect All DP -15 for 10 seconds on hit - Increased PvE damage (PvP will remain the same) <Before> Hit Damage 412% x3, Additional Hit Damage 1731% x4 <After> Hit Damage 577% x3, Additional Hit Damage 1731% x6 - Increased the attack range on certain hits to be the same as the last hit
- Buff Sinister Omen Requirement Level / Skill Name / Changes: 56 → Ninjutsu: Sinew Cut → - Added descriptions about stealth.; 57 → Assassin's Trail → - Increased damage in PvP by around +20% - Increased skill attack speed - Reduced the distance moved backwards. - Changed the skill so that "Shadow Stomp" can be used instantly after using it; 57 → Assassin's Trail → - Increased damage in PvP by around +20% - Increased skill attack speed - Reduced the distance moved backwards. - Changed the skill so that "Shadow Stomp" can be used instantly after using it; 57 → Assassin's Trail → - Increased damage in PvP by around +20% - Increased skill attack speed - Reduced the distance moved backwards. - Changed the skill so that "Shadow Stomp" can be used instantly after using it; 57 → Assassin's Trail → - Increased damage in PvP by around +20% - Increased skill attack speed - Reduced the distance moved backwards. - Changed the skill so that "Shadow Stomp" can be used instantly after using it
- Nerf Sinister Omen Requirement Level / Skill Name / Changes: 56 → Wrath of Vedir → - Increased damage <Before> 402% x10 <After> 947% x10 - Removed Super Armor - Increased the attack range on certain hits to be the same as the last hit; 56 → Wrath of Vedir → - Increased damage <Before> 402% x10 <After> 947% x10 - Removed Super Armor - Increased the attack range on certain hits to be the same as the last hit; 56 → Wrath of Vedir → - Increased damage <Before> 402% x10 <After> 947% x10 - Removed Super Armor - Increased the attack range on certain hits to be the same as the last hit; 56 → Wrath of Vedir → - Increased damage <Before> 402% x10 <After> 947% x10 - Removed Super Armor - Increased the attack range on certain hits to be the same as the last hit; 56 → Wrath of Vedir → - Increased damage <Before> 402% x10 <After> 947% x10 - Removed Super Armor - Increased the attack range on certain hits to be the same as the last hit
Striker
- Buff The following changes were made to Enhanced Skills.
- Buff Requirement Level / Skill Name / Changes: 57 → Iron Fist Fury → - Increased PvE damage (PvP damage increased by about 14%) <Before> 707% x4 <After> 923% x7 - Increased the distance travelled forward while attacking; 57 → Iron Fist Fury → - Increased PvE damage (PvP damage increased by about 14%) <Before> 707% x4 <After> 923% x7 - Increased the distance travelled forward while attacking; 57 → Iron Fist Fury → - Increased PvE damage (PvP damage increased by about 14%) <Before> 707% x4 <After> 923% x7 - Increased the distance travelled forward while attacking; 57 → Iron Fist Fury → - Increased PvE damage (PvP damage increased by about 14%) <Before> 707% x4 <After> 923% x7 - Increased the distance travelled forward while attacking
- Bugfix Prime: Rampaging Predator Prime: Rampaging Predator - Fixed the issue where the commands for this skill would be inputted after Twisted Collision, Prime: Somersault, and Rising Blast Combo but Prime: Skull Crusher would activate instead.
- Bugfix Black Spirit: Skull Crusher Black Spirit: Skull Crusher - Fixed the issue where multiple Echo Spirits would occasionally appear.
- Bugfix Black Spirit: Ultimate Crush Black Spirit: Skull Crusher and Black Spirit: Ultimate Crush - Fixed the issue where Echo Spirits would not appear in the Skill Demo.
- Bugfix Combo: Whirlwind Combo: Whirlwind - Fixed the issue where the skill would be toggled, but it would still activate after Flow: Deathstrike.
- Buff Combo: Whirlwind Requirement Level / Skill Name / Changes: 56 → Unbridled Wrath → - Increased damage <Before> 724% x5 <After> 937% x8 - Changed so that the bound effect is only applied to monsters - Removed "Attack Range Up" from the description (The actual range will remain the same as before); 56 → Unbridled Wrath → - Increased damage <Before> 724% x5 <After> 937% x8 - Changed so that the bound effect is only applied to monsters - Removed "Attack Range Up" from the description (The actual range will remain the same as before); 56 → Unbridled Wrath → - Increased damage <Before> 724% x5 <After> 937% x8 - Changed so that the bound effect is only applied to monsters - Removed "Attack Range Up" from the description (The actual range will remain the same as before); 56 → Unbridled Wrath → - Increased damage <Before> 724% x5 <After> 937% x8 - Changed so that the bound effect is only applied to monsters - Removed "Attack Range Up" from the description (The actual range will remain the same as before); 56 → Unbridled Wrath → - Increased damage <Before> 724% x5 <After> 937% x8 - Changed so that the bound effect is only applied to monsters - Removed "Attack Range Up" from the description (The actual range will remain the same as before); 57 → Iron Fist Fury → - Increased motion speed before the attack - Increased the distance travelled forward while attacking; 57 → Iron Fist Fury → - Increased motion speed before the attack - Increased the distance travelled forward while attacking
- Nerf Combo: Whirlwind Requirement Level / Skill Name / Changes: 56 → Phoenix Chase → - Increased damage <Before> 1st Hit Damage 770% x3 2nd Hit Damage 770% x6 <After> 1st Hit Damage 953% x6 2nd Hit Damage 953% x6 - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill; 56 → Phoenix Chase → - Increased damage <Before> 1st Hit Damage 770% x3 2nd Hit Damage 770% x6 <After> 1st Hit Damage 953% x6 2nd Hit Damage 953% x6 - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill; 56 → Phoenix Chase → - Increased damage <Before> 1st Hit Damage 770% x3 2nd Hit Damage 770% x6 <After> 1st Hit Damage 953% x6 2nd Hit Damage 953% x6 - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill; 56 → Phoenix Chase → - Increased damage <Before> 1st Hit Damage 770% x3 2nd Hit Damage 770% x6 <After> 1st Hit Damage 953% x6 2nd Hit Damage 953% x6 - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill; 56 → Phoenix Chase → - Increased damage <Before> 1st Hit Damage 770% x3 2nd Hit Damage 770% x6 <After> 1st Hit Damage 953% x6 2nd Hit Damage 953% x6 - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill; 56 → Phoenix Chase → - Increased damage <Before> 1st Hit Damage 770% x3 2nd Hit Damage 770% x6 <After> 1st Hit Damage 953% x6 2nd Hit Damage 953% x6 - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill; 56 → Phoenix Chase → - Increased damage <Before> 1st Hit Damage 770% x3 2nd Hit Damage 770% x6 <After> 1st Hit Damage 953% x6 2nd Hit Damage 953% x6 - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 56 → Eyes of Blood → - Increased damage <Before> 1st Hit Damage 873% x3 2nd Hit Damage 873% x6 <After> 1st Hit Damage 916% x6 2nd Hit Damage 916% x6 - Added Critical Hit Rate +50% - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed to be able to combo with Phantom Dance and Prime: Phantom Dance while using this skill - Changed the Bound on hit effect to Knockdown - Increased cooldown from 8 seconds to 10 seconds; 57 → Cymbidium Trail → - Changed the timing in which the Super Armor Effect is applied <Before> Super Armor during 1st, 2nd hit <After> Super Armor while using the skill; 57 → Cymbidium Trail → - Changed the timing in which the Super Armor Effect is applied <Before> Super Armor during 1st, 2nd hit <After> Super Armor while using the skill; 57 → Cymbidium Trail → - Changed the timing in which the Super Armor Effect is applied <Before> Super Armor during 1st, 2nd hit <After> Super Armor while using the skill; 57 → White Heron → Increased combo speed when comboing other skills while using this skill
- Buff Combo: Whirlwind Requirement Level / Skill Name / Changes: 56 → Radiant Storm → - Added the effect Magic DP +15 for 10 seconds while using the skill - Removed Knockdown - Increased damage <Before> 1175% x2, Max 5 hits <After> 1175% x4, Max 3 hits; 56 → Radiant Storm → - Added the effect Magic DP +15 for 10 seconds while using the skill - Removed Knockdown - Increased damage <Before> 1175% x2, Max 5 hits <After> 1175% x4, Max 3 hits; 56 → Radiant Storm → - Added the effect Magic DP +15 for 10 seconds while using the skill - Removed Knockdown - Increased damage <Before> 1175% x2, Max 5 hits <After> 1175% x4, Max 3 hits; 56 → Radiant Storm → - Added the effect Magic DP +15 for 10 seconds while using the skill - Removed Knockdown - Increased damage <Before> 1175% x2, Max 5 hits <After> 1175% x4, Max 3 hits; 56 → Radiant Storm → - Added the effect Magic DP +15 for 10 seconds while using the skill - Removed Knockdown - Increased damage <Before> 1175% x2, Max 5 hits <After> 1175% x4, Max 3 hits; 56 → Deadly Explosion → - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed the Knockdown effect to apply in PvP as well - Adjusted damage <Before> 1044% x3, Max 5 hits <After> 733% x3, Max 5 hits; 56 → Deadly Explosion → - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed the Knockdown effect to apply in PvP as well - Adjusted damage <Before> 1044% x3, Max 5 hits <After> 733% x3, Max 5 hits; 56 → Deadly Explosion → - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed the Knockdown effect to apply in PvP as well - Adjusted damage <Before> 1044% x3, Max 5 hits <After> 733% x3, Max 5 hits; 56 → Deadly Explosion → - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed the Knockdown effect to apply in PvP as well - Adjusted damage <Before> 1044% x3, Max 5 hits <After> 733% x3, Max 5 hits; 56 → Deadly Explosion → - Added the effect Magic DP +15 for 10 seconds while using the skill - Changed the Knockdown effect to apply in PvP as well - Adjusted damage <Before> 1044% x3, Max 5 hits <After> 733% x3, Max 5 hits; 57 → Ultimate: Verdure Clout → - Increased damage <Before> 1st Hit 622% x3 2nd Hit 712% x4 <After> 1st Hit 622% x3 2nd Hit 1103% x6 - Changed Super Armor to Forward Guard during the 1st hit - Changed 1st hit to allow it to combo with Glide; 57 → Ultimate: Verdure Clout → - Increased damage <Before> 1st Hit 622% x3 2nd Hit 712% x4 <After> 1st Hit 622% x3 2nd Hit 1103% x6 - Changed Super Armor to Forward Guard during the 1st hit - Changed 1st hit to allow it to combo with Glide; 57 → Ultimate: Verdure Clout → - Increased damage <Before> 1st Hit 622% x3 2nd Hit 712% x4 <After> 1st Hit 622% x3 2nd Hit 1103% x6 - Changed Super Armor to Forward Guard during the 1st hit - Changed 1st hit to allow it to combo with Glide; 57 → Ultimate: Verdure Clout → - Increased damage <Before> 1st Hit 622% x3 2nd Hit 712% x4 <After> 1st Hit 622% x3 2nd Hit 1103% x6 - Changed Super Armor to Forward Guard during the 1st hit - Changed 1st hit to allow it to combo with Glide; 57 → Ultimate: Verdure Clout → - Increased damage <Before> 1st Hit 622% x3 2nd Hit 712% x4 <After> 1st Hit 622% x3 2nd Hit 1103% x6 - Changed Super Armor to Forward Guard during the 1st hit - Changed 1st hit to allow it to combo with Glide; 57 → Ultimate: Verdure Clout → - Increased damage <Before> 1st Hit 622% x3 2nd Hit 712% x4 <After> 1st Hit 622% x3 2nd Hit 1103% x6 - Changed Super Armor to Forward Guard during the 1st hit - Changed 1st hit to allow it to combo with Glide; 57 → Ultimate: Verdure Clout → - Increased damage <Before> 1st Hit 622% x3 2nd Hit 712% x4 <After> 1st Hit 622% x3 2nd Hit 1103% x6 - Changed Super Armor to Forward Guard during the 1st hit - Changed 1st hit to allow it to combo with Glide; 57 → Radiant Ensnare → - Changed Forward Guard to Super Armor - Changed 1st hit to allow it to combo with Glide - Added Stiffen to 1st hit - Removed Air Attack and Air Smash effects from 2nd hit; 57 → Radiant Ensnare → - Changed Forward Guard to Super Armor - Changed 1st hit to allow it to combo with Glide - Added Stiffen to 1st hit - Removed Air Attack and Air Smash effects from 2nd hit; 57 → Radiant Ensnare → - Changed Forward Guard to Super Armor - Changed 1st hit to allow it to combo with Glide - Added Stiffen to 1st hit - Removed Air Attack and Air Smash effects from 2nd hit; 57 → Radiant Ensnare → - Changed Forward Guard to Super Armor - Changed 1st hit to allow it to combo with Glide - Added Stiffen to 1st hit - Removed Air Attack and Air Smash effects from 2nd hit
Archer
- Bugfix Black Spirit: Righteous Smite, Black Spirit: Full Bloom - Fixed graphical issues with the skill demos.
- Bugfix Piercing Light Piercing Light - Fixed the issue where the skill looked too bright in the Remastered settings or higher.
- Rework Piercing Light Requirement Level / Skill Name / Changes: 56 → Over There! → - Added the effect Magic DP +15 for 10 seconds while using the skill; 56 → Sharing is Caring → - Added the effect Magic DP +15 for 10 seconds while using the skill; 57 → Twirl-Boom! → - Changed to be able to combo with other skills after the attack
- Buff Piercing Light Requirement Level / Skill Name / Changes: 56 → Merciless Smash → - Added the effect Magic DP +15 for 10 seconds while using the skill - Increased motion speed before the attack; 56 → Merciless Smash → - Added the effect Magic DP +15 for 10 seconds while using the skill - Increased motion speed before the attack; 56 → Pulverization → - Added the effect Magic DP +15 for 10 seconds while using the skill - Increased motion speed before the attack; 56 → Pulverization → - Added the effect Magic DP +15 for 10 seconds while using the skill - Increased motion speed before the attack; 57 → Omua's Circle → - Increased damage <Before> 432% x2 <After> 860% x4 - Removed the effect HP Recovery +400 - Removed the effect All DP +20 for 10 seconds while using the skill - Increased the attack range significantly; 57 → Omua's Circle → - Increased damage <Before> 432% x2 <After> 860% x4 - Removed the effect HP Recovery +400 - Removed the effect All DP +20 for 10 seconds while using the skill - Increased the attack range significantly; 57 → Omua's Circle → - Increased damage <Before> 432% x2 <After> 860% x4 - Removed the effect HP Recovery +400 - Removed the effect All DP +20 for 10 seconds while using the skill - Increased the attack range significantly; 57 → Omua's Circle → - Increased damage <Before> 432% x2 <After> 860% x4 - Removed the effect HP Recovery +400 - Removed the effect All DP +20 for 10 seconds while using the skill - Increased the attack range significantly; 57 → Omua's Circle → - Increased damage <Before> 432% x2 <After> 860% x4 - Removed the effect HP Recovery +400 - Removed the effect All DP +20 for 10 seconds while using the skill - Increased the attack range significantly; 57 → Omua's Circle → - Increased damage <Before> 432% x2 <After> 860% x4 - Removed the effect HP Recovery +400 - Removed the effect All DP +20 for 10 seconds while using the skill - Increased the attack range significantly; 57 → Omua's Flame → - Increased damage <Before> 1st Hit 704% x2 2nd Hit 704% x4 <After> 1st Hit 1056% x2 2nd Hit 1056% x4; 57 → Omua's Flame → - Increased damage <Before> 1st Hit 704% x2 2nd Hit 704% x4 <After> 1st Hit 1056% x2 2nd Hit 1056% x4; 57 → Omua's Flame → - Increased damage <Before> 1st Hit 704% x2 2nd Hit 704% x4 <After> 1st Hit 1056% x2 2nd Hit 1056% x4; 57 → Omua's Flame → - Increased damage <Before> 1st Hit 704% x2 2nd Hit 704% x4 <After> 1st Hit 1056% x2 2nd Hit 1056% x4; 57 → Omua's Flame → - Increased damage <Before> 1st Hit 704% x2 2nd Hit 704% x4 <After> 1st Hit 1056% x2 2nd Hit 1056% x4
- Nerf Piercing Light Requirement Level / Skill Name / Changes: 56 → Dominion Slash → - Added the effect Magic DP +15 for 10 seconds while using the skill - Removed Down Attack - Reduced PvP damage by around 22% - Changed the effect Critical Hit Rate +50% to only apply against monsters; 56 → Dominion Slash → - Added the effect Magic DP +15 for 10 seconds while using the skill - Removed Down Attack - Reduced PvP damage by around 22% - Changed the effect Critical Hit Rate +50% to only apply against monsters; 56 → Dominion Slash → - Added the effect Magic DP +15 for 10 seconds while using the skill - Removed Down Attack - Reduced PvP damage by around 22% - Changed the effect Critical Hit Rate +50% to only apply against monsters; 56 → Dominion Slash → - Added the effect Magic DP +15 for 10 seconds while using the skill - Removed Down Attack - Reduced PvP damage by around 22% - Changed the effect Critical Hit Rate +50% to only apply against monsters; 56 → Prophesy Blade → - Removed Down Attack - Reduced PvP damage by around 28% - Changed the effect Critical Hit Rate +50% to only apply against monsters; 56 → Prophesy Blade → - Removed Down Attack - Reduced PvP damage by around 28% - Changed the effect Critical Hit Rate +50% to only apply against monsters; 56 → Prophesy Blade → - Removed Down Attack - Reduced PvP damage by around 28% - Changed the effect Critical Hit Rate +50% to only apply against monsters; 57 → Mirage Assault → - Removed Air Attack - Reduced PvP damage by around 25% - Changed the effect Critical Hit Rate +100% to only apply against monsters; 57 → Mirage Assault → - Removed Air Attack - Reduced PvP damage by around 25% - Changed the effect Critical Hit Rate +100% to only apply against monsters; 57 → Mirage Assault → - Removed Air Attack - Reduced PvP damage by around 25% - Changed the effect Critical Hit Rate +100% to only apply against monsters
Hashashin
- Bugfix Prime: Aal's Breath Prime: Aal's Breath - Fixed the issue where only the eyes were visible while using this skill.