Patch Notes - 7th February
31 changes across 9 classes: 1 buff1 nerf21 bugfixes8 QoL
Ranger
- Bugfix Fixed the issue players experienced when the Ranger transitioned from combat to non-combat stance while moving forward, causing you to see her weapon in her hands intermittently.
- Bugfix Extreme: Charging Wind Fixed the issue where when Ranger used Flow: Piercing Wind and later Ultimate/Extreme: Charging Wind while in the Kamasylven Sword stance, EP was consumed twice.*
Sorceress
- QoL Flow: Rushing Crow If Sorceress already learned the skill Flow: Rushing Crow, holding LMB + RMB after using Dark Flame in Amulet combat stance will activate extra hits followed by Flow: Rushing Crow
- QoL Flow: Rushing Crow In this case, after Flow: Rushing Crow is used, she will go into Scythe combat stance
- Bugfix Fixed the graphical glitch on Sorceress’s Snowflake costume that appeared around her neck.
- QoL You should now be able to see the Sorceress’s Amulet and Talisman normally even when she is holding her Scythe.*
Tamer
- Bugfix Fixed the graphical glitch with Tamer’s Atanis Helmet.
- Bugfix Fixed the graphical glitch on Tamer’s lower back while wearing Karlstein Armor.
Maehwa
- QoL Ultimate Chaos: Red Moon The description saying that Quick Slot is available for the skill Ultimate Chaos: Red Moon has been removed.
Kunoichi
- Buff Sah Chakram Training While moving after using Target Chase in Sah Chakram combat stance, Sah Chakram Training can now be used with RMB during the cooldown for Lunar Dash.
Wizard
- Bugfix This issue where the Wizard could jump once more in midair while in combat after transitioning from Godr Sphera non-combat mode to combat mode has been fixed.
- Bugfix The issue where the Wizard could not use Godr Sphera skills intermittently after transitioning from Staff (Main Weapon) combat mode to Godr Sphera (Awakening Weapon) mode has been fixed.
- Bugfix The issue where the Wizard could not switch to Godr Sphera intermittently while jumping and transitioning from Staff (Main Weapon) combat mode to Godr Sphera (Awakening Weapon) mode has been fixed.
- Bugfix The issue where the Wizard could not switch to Godr Sphera when the Wizard’s Staff (Main Weapon) skills were being performed with keys while transitioning from Staff (Main Weapon) combat mode to Godr Sphera (Awakening Weapon) mode has been fixed.
- Bugfix The issue where the cooldown of transitioning skills to switch from Staff (Main Weapon) to Godr Sphera (Awakening Weapon) was not being properly applied while trying to switch while moving forward has been fixed.
- Bugfix The issue where the Wizard could not switch to Staff (Main Weapon) while Sprinting in Godr Sphera (Awakening Weapon) combat mode intermittently has been fixed.
- Bugfix The issue where the Wizard’s Godr Sphera (Awakening Weapon) skills were being performed intermittently even when Staff (Main Weapon) skills were initiated while Sprinting after switching to Staff (Main Weapon) combat mode from Godr Sphera (Awakening Weapon) combat mode has been fixed.
Witch
- Bugfix The issue where the Witch could jump once more in midair while in combat after transitioning from Aad Sphera non-combat mode to combat mode has been fixed.
- Bugfix The issue where the Witch could not use Aad Sphera skills intermittently after transitioning from Staff (Main Weapon) combat mode to Aad Sphera (Awakening Weapon) mode has been fixed.
- Bugfix The issue where the Witch could not switch to Aad Sphera intermittently while jumping and transitioning from Staff (Main Weapon) combat mode to Aad Sphera (Awakening Weapon) mode has been fixed.
- Bugfix The issue where the Witch could not switch to Aad Sphera when the Witch’s Staff (Main Weapon) skills were being performed with keys while transitioning from Staff (Main Weapon) combat mode to Aad Sphera (Awakening Weapon) mode has been fixed.
- Bugfix The issue where the cooldown of transitioning skills to switch from Staff (Main Weapon) to Aad Sphera (Awakening Weapon) was not being properly applied while trying to switch while moving forward has been fixed.
- Bugfix The issue where the Witch could not switch to Staff (Main Weapon) while Sprinting in Aad Sphera (Awakening Weapon) combat mode intermittently has been fixed.
- Bugfix The issue where the Witch’s Aad Sphera (Awakening Weapon) skills were being performed intermittently even when Staff (Main Weapon) skills were initiated while Sprinting after switching to Staff (Main Weapon) combat mode from Aad Sphera (Awakening Weapon) combat mode has been fixed.
- Bugfix Fixed the graphical glitch for Witch’s Karlstein Outfit arm piece that appeared on combat stance.
- Bugfix Fixed the graphical glitch on Witch’s legs when wearing Muskan’s Shoes and any Armor together..
Striker
- QoL If you use the following skills from above a certain height, Striker will now show a falling motion:
- QoL Flow: Nimbus Strike Flow: Landslide, Flow: Nimbus Strike
Mystic
- QoL If you use the following skills from above a certain height, Mystic will now show a falling motion:
- QoL Flow: Sky Rammer Flow: Landslide, Flow: Sky Rammer
- Nerf Damage to other Characters while attacking has been decreased by 4.47-7.46%*