Nerf (Main, Succession) Attack damage 6783% x1, max 3 hits Last attack damage 6783% x2 Damage -75.4% in PvP onlyAttack 1 damage 7054% x1, max 3 hits Attack 2 damage 7054% x2 Damage -74.0% in PvP only
Nerf (Main, Succession) Changed the skill as follows. Reduced the attack area. Changed your character to rotate based on camera direction while attacking. Changed the cooldown: 4 sec → 6 sec (Changed the Skill Add-on tier: 1 → 2) Removed Super Armor during the skill. Added Stiffness on hits and Knockdown on last hits. Now applies Super Armor when Core: Royal Fencing: Remise is learned. Changed the Recover per hit effect: SP → 160 HP Changed to now only combo into Break Orbit and Royal Fencing: Lunge while attacking. Moved the All DP Decrease on hits debuff to Royal Fencing: Fleche.
Bugfix (Awakening) Fixed the issue where damage was not dealt when using Accel: Royal Fencing: Remise after learning only Royal Fencing: Remise I and II.
Buff Applied the following changes and fixes: - The issue where the damage on the description would differ from the actual damage applied. - Changed the skill's damage as follows: * Attack damage: 1273% x3 / 1273% x3 / 1273% x6 → 1373% x4 / 1373% x4 / 1373% x7 * PvP damage reduction: 60% → 68%
Bugfix Awakening Command: Frozen Darkness I–V, Absolute: Command: Frozen Darkness – Fixed the issue where the skill could be set to the Quick Slot in Awakening even though the skill description stated otherwise. Awakening: Rising Star – Fixed the issue where using the skill from the Quick Slot would cause Nova to appear unnatural. You can now use the following skills through the Quick Slot. Slicing Ring Royal Fencing: Riposte Royal Fencing: Remise, Royal Fencing: Fleche – Improved the skills to combo more naturally after their 1st hit. Accel: Royal Fencing: Remise, Accel: Royal Fencing: Fleche – Changed the skills to now be activated in the direction the camera is facing while using them. Frozen Ring I–IV – Changed the skills to now combo into Break Orbit while using them.