[Updates] Patch Notes - May 28, 2026
25 changes across 7 classes: 8 buffs5 nerfs4 reworks4 bugfixes4 QoL
Maehwa
- Bugfix Chain: Moonrise Fixed the issue where the sound effects in the skill demo video in the Skill (K) UI sounded unnatural.
Kunoichi
Dev Note Kunoichi Awakening is a melee DPS and an assassin. However, because she could easily maintain Super Armor to deal damage safely despite her assassination potential, we have adjusted her skill combos to leave appropriate openings, bringing her more in line with her intended role. We have also adjusted Penumbral Blade, an exceptionally fast and powerful skill, to give opponents a fair chance to react by increasing its wind-up time and removing its CC effects.
- Rework Core: Delighted Blast (Awakening) Changed the defensive effect: Super Armor → Forward Guard.
- Rework Half Moon Slash (Awakening) Changed so that Stamina does not recover during the skill motion. Changed so that defensive effects are removed immediately after attacking.
- Rework Penumbral Blade (Awakening) Changed Stiffness on hits to apply in PvE only. Changed so that the character becomes visible immediately after moving.
- QoL Moon Storm (Awakening) Added Stiffness on hits. Removed Down Smash.
- Rework Flow: Pinwheel Fury (Awakening) Changed the defensive effect: Super ArmorSuper Armor when using the skill.
Striker
Dev Note Striker Awakening is a melee DPS that excels at disrupting enemy formations with Battle Cry. While absorbing enemy damage is necessary during these disruptions, he has been able to sustain combat with high survivability even outside of these situations. Therefore, we are making adjustments to reduce his overall survivability.
- Buff Endless Explosion (Awakening) Changed the Recover HP per hit:+98 → +200.
- QoL Ferocious Assault (Awakening) Removed the Recover HP effect when using the skill.
- QoL Flow: Bite Off (Awakening) Removed the Recover HP effect when using the skill.
- Buff Battle Cry (Awakening) Changed the Recover HP per hit: +180 → +224.
- Nerf Spiral Cannon (Awakening) Removed the Recover HP per hit. Changed All Evasion Increase: +36+24.
Mystic
Dev Note We have adjusted Mystic Awakening's Dragon's Rip to address situations where opponents were pulled in and left with no way to escape. The defensive effect for Dragon's Rip has been changed to Forward Guard, making her vulnerable to CC while using the skill. However, its combo options have been improved so she can cancel the skill and use other skills depending on the situation.
- Buff Dragon's Rip (Awakening) Changed the defensive effect: Super ArmorForward Guard. Improved the skill to allow faster combos into Flash Step, Silent Step, and Mass Destruction during the skill.
- Bugfix Dragon's Rip Fixed the issue where the pull effect did not immediately disappear even when hit by CC during the skill.
- Bugfix Fixed the issue where the Venatrix Gloves appeared awkward when worn.
Lahn
Dev Note Lahn Awakening has been performing exceptionally well, driven by the increased utility of Deadly Dance since the last update. To address this, we changed Deadly Dance's required resource to Stamina and increased its cooldown, encouraging more careful use of this dashing skill. Additionally, we adjusted the PvP damage of certain skills to make it harder to secure kills using only Super Armor combos after landing a CC on a target.
- Nerf Flow: Mangler (Awakening) 44.69% damage in PvP only → 40.5% damage in PvP only
- Nerf Deadly Dance III (Awakening) 36.93% damage in PvP only → 34% damage in PvP only
- Nerf Tailspin III (Awakening) 37.04% damage in PvP only → 35.3% damage in PvP only
- Nerf Deadly Dance (Awakening) Changed the resource consumed upon skill use from WP to 200 Stamina. Changed the cooldown: 6 sec8 sec.
Drakania
Dev Note Drakania Succession is intended to thrive on the battlefield, leveraging the relentless healing of Succession: Markthanan's Heart to continue fighting. Following the previous increase to her HP recovery, we have added an effect that stockpiles ions to her initiating skill, Succession: Azure Onslaught. Additionally, we have made improvements so that when she stockpiles ions, whether by dealing close-range damage with Markthanan's Dominion or by taking risks with Prime: Skewer, she can unleash even more empowered attacks.
- Buff Prime: Skewer (Succession) Changed Stockpile ions in your shard on hits: 6 → 9.
- Buff Prime: Markthanan's Dominion (Succession) Changed Stockpile ions in your shard on inner attack hits: 3 → 6.
- Buff Brimbolt Annihilation (Succession) Changed Stockpile 3 ions into your shard on hits: 3 → 6.
- QoL Succession: Azure Onslaught (Succession) Added Stockpile 3 ions into your shard on hits.
- Buff Prime: Ascent (Succession) Changed the cooldown: 12 sec → 10 sec.
- Bugfix Impale Fixed the issue where grapple-exclusive visual effects were occasionally invisible to other Adventurers when comboing into the skill after Storm Maul.
Woosa
Dev Note Unlike other classes, Woosa's movement skills functioned differently depending on whether she moved forward, backward, left, or right. With this update, we have standardized how her movement skills work, making directional movement more intuitive.
- Buff Yangban Step, Flitting Step, Chain: Flitting Step (Succession) Changed Chain: Flitting Step to activate after Yangban Step. Changed Flitting Step to be available during cooldown. Accordingly, Chain: Flitting Step can now activate in place of Yangban Step or Flitting Step when those skills are on cooldown. The way Yangban Step, Flitting Step, and Chain: Flitting Step activate when comboed with each other has been changed in line with the changes above. Changed so that Stamina does not recover until the skill motion ends during Yangban Step, Flitting Step, or Chain: Flitting Step. Changed the Stamina cost: 250200.