[Updates] Patch Notes - July 10, 2025
40 changes across 8 classes: 11 buffs2 nerfs1 rework25 bugfixes1 QoL
Ranger
- Bugfix Fixed the awkward ear appearance when wearing the First Crush Helmet.
Tamer
- Bugfix Fixed awkward visual glitches on certain body parts when wearing Nude Basic, Nude Black, or Nude Deep Black Underwear with the Bloody Outfit.
- Bugfix Fixed the issue where the chest area appeared unnatural when set to max size and wearing the New Year Hanbok.
Valkyrie
- Bugfix Fixed the issue where the temples of the Owl Horn-rimmed Glasses looked odd with certain customizations.
Wizard
- Bugfix Fixed the issue where the appearance was awkward when wearing Montem Boxer Briefs, Lion's, Martillo Underwear, or Cantabile Outfit.
- Bugfix Fixed the issue where shoes from Pumpkin Tailor, Crimson Knight, or Tiger Emissary outfits appeared awkward when mixed with other outfits.
Witch
- Bugfix Fixed the issue where the Stardust Sticker didn't appear when wearing Ellen Glasses.
Dark Knight
- Bugfix Fixed the issue where the right arm ornament didn't appear in Awakening animation while wearing Violetta Armor and Violetta Vediant.
- Bugfix Fixed the issue where the Ataraxia Kriegsmesser appeared reversed when taking out or putting away the weapon.
Deadeye
- Bugfix Fixed the issue where Super Armor would drop and collision would occur while airborne when using From Canary with Love.
Wukong
- Nerf Tusita's Gourd (Main Weapon, Ascension) Improved character rotation so that, when using the skill, the character will follow the camera's direction up to a certain point before attacking. Adjusted the Recover HP per hit buff: 100/200/300/40050/100/150/200
- QoL Scorch (Main Weapon, Ascension) Added the Recover HP per hit buff: 25/50/75/100 (100/100 in the Fighting Buddha state)
- Buff Monkey See, Monkey Do (Main Weapon, Ascension) Removed camera rotation effects during the skill. Improved to allow smoother use of Missed Me! while airborne during the skill.
- Rework Upheaval (Main Weapon, Ascension) Changed so the fall animation is not triggered below a certain height while using the skill. However, the fall animation will still occur if the skill is used from very high locations. Changed to prevent collision with monsters immediately after moving or attacking during the skill.
- Buff It Ain't Over (Main Weapon, Ascension) Increased character rotation speed based on camera direction during the skill. Reduced the time allowed for character rotation based on camera movement.
- Buff Fighting Buddha (Main Weapon, Ascension) Reduced Do energy consumption while using the skill in the Fighting Buddha state: 3.4%2.5%
- Buff Ignite! (Main Weapon, Ascension) Improved character movement to follow camera rotation before movement during the skill.
- Buff Hold It (Main Weapon, Ascension) Improved character movement to follow camera rotation before movement during the skill. Changed to prevent collision with monsters immediately after moving or attacking when using the skill during Flying Nimbus.
- Buff Smash (Main Weapon, Ascension) Improved character movement to follow camera rotation before movement during the skill. Changed to prevent collision with monsters immediately after moving or attacking when using the skill during Flying Nimbus.
- Buff Buddha's Finger (Main Weapon, Ascension) Changed the command key: RMB while airborne → LMB while airborne Reduced the cooldown: 8/7/7 → 6/5/5 sec Changed Skill Add-on level: Tier 2 → Tier 1 Added a skill description for its activation during Monkey See, Monkey Do and Flying Nimbus.
- Buff Buddha's Finger (Main Weapon, Ascension) Changed the command key: RMB while airborneLMB while airborne Improved controls when moving left while idle.
- Nerf Reduced the delay when switching from combat to non-combat stance while moving via Tab.
- Bugfix Power Pole Mastery Fixed the issue where the skill would sometimes fail to activate when pressing LMB in certain situations.
- Buff Improved Wukong's facial expressions to appear clearer when using skills.
- Bugfix Fixed the issue where Wukong would move too far before stopping when moving left while idle.
- Bugfix Fixed the issue where the weapon did not appear naturally after climbing terrain in combat stance.
- Bugfix Fixed the issue where auto-run (T) could not be used in certain combat standby stances.
- Bugfix Explode! Fixed the issue where the 15% Attack/Casting Speed reduction for 5 seconds was missing from the skill description.
- Bugfix Fixed unnatural character appearances during certain animations.
- Bugfix Fixed the issue where Forward Guard wouldn't stay active when moving diagonally with A/D during backward movement.
- Bugfix Fixed the issue where Forward Guard wouldn't stay active when moving backward from lateral movement.
- Bugfix Fixed the issue where no visual effect played on blocks while moving backward.
- Bugfix Fixed the issue where Down Attack wasn't triggered when using Stretch Further! or Impale Through! in the Fighting Buddha state.
- Bugfix Fixed the issue where the character could not progress with the "[Leveling Aid] PEN (V) Blackstar Weapon" quest.
- Buff Improved so that your HP automatically recovers during the fight with Tripitaka in the Ascension quest.
- Buff Improved so that if you fall from the bridge during the fight with Tripitaka in the Ascension quest, you can climb up the stairs to return.
- Bugfix Fixed the issue where auto-navigation did not work in the "[Wukong Ascension] Lost Memories" quest.
- Bugfix Fixed the issue where Wukong wouldn't look at the camera.
- Bugfix Fixed the Wukong Ascension questline to now reward the Canon Jade Pillar upon completion.
- Bugfix Fixed the issue where the appearance was awkward when wearing Rakshasa Helmet with accessories.