[Updates] Patch Notes - August 14, 2024
17 changes across 6 classes: 3 buffs5 reworks8 bugfixes1 QoL
Tamer
- Bugfix Cloud Stomping (Awakening) Fixed the issue where the Evasion Rate Increase buff was applied to the target on last attack hits.
Kunoichi
- Bugfix Kunai Throw (Awakening) Fixed the issue where switching to your sah chakram after using the skill post-jump would revert to idle mode.
Ninja
Dev Note Ninja had to include different skills with bleeding, burn, and poison effects to achieve meaningful damage over time effects. With this change, the damage over time effects are unified into a single poison effect, allowing even one skill hit to hinder HP recovery for the duration. Additionally, with the recent special evasion update, overall Max HP and HP Recovery have increased, so poison has been changed to deal high damage over a short period. This adjustment aims to highlight Ninja Succession's characteristic of pressuring opponents with damage over time.
Dev Note We've increased the variety of main skill choices when attempting debuff skills after engaging multiple enemies at once. As before, you can aim for debuffs immediately upon entry with Murderous Intent, opt for Bloodthirst: Katana Shower for advantageous mass suppression, or choose Drastic Measure for a reliable second debuff effect. Additionally, we've changed the Black Spirit's Rage consumption for Black Spirit: Sura ChaoSpree to 50%, allowing for mass suppression attempts when Black Spirit's Rage is available.
- Rework Prime: Smokescreen (Main, Succession) Removed the burn effect, and changed it to attack damage.
- Rework Sura ChaoSpree (Main, Succession) Changed the defensive effect: Forward GuardSuper Armor. Changed to not apply defensive effects during the return motion, accordingly.
- QoL Vacuum Slash (Main, Succession) Removed the Down Smash debuff on the downward slash hits.
- Rework Shadow Slash (Main, Succession) Changed as follows: Changed to apply defensive effects immediately after moving. Changed to activate immediately when comboed after Ghost Step with sura katana.
- Rework Drastic Measure (Main, Succession) Changed the Bound debuff on hits to Knockdown. Changed to apply the Knockdown debuff in PvP when Core: Drastic Measure is learned, accordingly.
- Buff Murderous Intent (Main, Succession) Added the Super Armor effect during the skill and changed the Stiffness effect on hits to apply only in PvE. Changed to apply the Stiffness effect in PvP when Core: Murderous Intent is learned, accordingly.
- Buff Black Spirit: Sura ChaoSpree (Main, Succession) Changed as follows: Changed to consume 50% of Black Spirit's Rage. Changed to apply the Knockdown debuff in PvP on hits. Added Stiffness effect before hit. Changed to allow immediate attack after moving when comboed with Shadow Slash during the skill. Changed the defensive effect: Forward GuardSuper Armor. Improved to allow canceling into Ghost Step or Ninja Step while entering the Batto Stance.
- Bugfix Black Spirit: Bloodthirst: Katana Shower (Main, Succession) Changed as follows: Changed to consume 25% of Black Spirit's Rage. Changed to apply the Floating debuff on slash attack hits in PvE, accordingly. Fixed the issue where slash and blade attack hits weren't injuring targets.
- Bugfix Corrupt Sword Dance (Main, Succession) Removed the Down Smash debuff on forward attack hits. Changed the damage as follows (PvP Damage Reduction Rate remains the same). Fixed the issue with the description incorrectly displaying the Waki, Jodan, and Nito Stances. Fixed the issue where the bleeding effect of the Corrupt Sword Dance skill was being applied. / Before / After: Waki, Jodan Stance → Attacks 1 and 2 damage 1473% / 1748% / 2027% / 2300% Forward attack damage 982% / 1165% / 1351% / 1533% Backward attack damage 982% / 1165% / 1351% / 1533% → Attacks 1 and 2 damage 2468% / 2904% / 3417% / 4020% Forward attack damage 2468% / 2904% / 3417% / 4020% Backward attack damage 2468% / 2904% / 3417% / 4020%; Nito Stance → Attack 1 damage 1473% / 1748% / 2027% / 2300% Attack 2 damage 2946% / 3495% / 4053% / 4599% → Attack 1 damage 3082% / 3626% / 4266% / 5019% Attack 2 damage 3082% / 3626% / 4266% / 5019%
- Rework Seamless (Main, Succession) Changed so the Melee AP Increase effect will always be applied first before comboing into Silent Charge.
- Bugfix Shuriken Throw (Main, Succession) Fixed the issue where switching to your sura katana after using the skill post-jump would revert to idle mode.
Lahn
- Buff Prime: Crescent Barrage, Prime: Blade Dance (Succession) Improved the issue where movement was momentarily slowed after hitting targets.
- Bugfix Prime: Crescent Barrage (Succession) Fixed the issue where the attack area decreased when used during other skills.
Corsair
- Bugfix Fixed the issue where the lenses of the Ocean Shades would move together when adjusting the facial customization.
Dosa
- Bugfix Prime: Flow: Blinding Slash (Main, Succession) Fixed the issue where the movement appeared awkward during the return action.