[Updates] Patch Notes - August 30, 2023
31 changes across 5 classes: 12 buffs1 nerf7 reworks8 bugfixes3 QoL
Warrior
- Buff Prime: Counter (Main Weapon, Succession) Improved so pressing SPACE the moment the skill combos into Energy Counter will combo into Spin Counter. Improved so pressing SPACE during the skill will combo into Spin Counter.
- Bugfix Counter (I to III, Prime) (Main Weapon, Succession) Fixed the issue where using the skill on cooldown didn't consume WP.
- Rework Shield Charge (Main Weapon, Succession) Changed to no longer activate with SPACE during Guard.
- Bugfix Balance Strike (Main Weapon, Succession) Fixed the issue where the character moved abnormally on hits. Fixed the issue where the number of hits applied only to monsters in the skill effects was different from Core: Balance Strike.
- Bugfix Grave Digging, Flow: Slashing the Dead (Main Weapon, Succession) Fixed the issue where Grave Digging hits wouldn't combo smoothly into Flow: Slashing the Dead.
- Bugfix Core: Frenzied Strikes (Main Weapon, Succession) Fixed the issue where pressing C after using Frenzied Strikes wouldn't switch to your longsword upon learning the Core skill.
Berserker
Dev Note For the Succession Berserker, a broader range of combos has been introduced in PvE situations where Prime: Raging Thunder cannot be used due to instances such as the skill being on cooldown. The skill was previously not as effective in monster zones requiring the Down Attack debuff. We’ve now made it so you can combo with Ultimate: Frenzied Destroyer, Prime: Devastation, or Prime: Ancient Wave along with Prime: Beastly Wind Slash and Prime: Fierce Strike in Beast Form, thus granting a larger arsenal of Down Attack skills in those monster zones.
- Buff Prime: Tackling Rock (Main Weapon, Succession) Changed the skill as follows. Changed to activate instantly while not on cooldown. Changed to combo with the same timing as other skills into Lava Piercer after comboing from both Prime and standing attack versions of the skill. Improved to transition more smoothly into movement after the skill.
- Rework Prime: Beastly Wind Slash (I to IV) (Main Weapon, Succession) Changed the skill damage as follows. Attack damage 630/792/1012/1300% x6 Last attack damage 630/792/1012/1300% x5 Damage -65/65/65/75% in PvP onlyAttack damage 712/895/1144/1469% x6 Last attack damage 712/895/1144/1469% x5 Damage -77.8% in PvP only
- QoL Prime: Raging Thunder (I to III) (Main Weapon, Succession) Added Critical Hit Rate +25% for PvE only.
- Bugfix Prime: Storming Beast (Main Weapon, Succession) Changed the skill as follows. Changed to no longer decrease targets when used continuously. Fixed the issue where WP was abnormally consumed when used continuously. Fixed the issue where the description regarding WP recovery on hits wasn't displayed. Changed the damage of knee kick attacks as follows. Knee kick attack damage 512% x3 Knee kick attack's Critical Hit Rate +100% Damage -0% in PvP onlyKnee kick attack damage 1178% x3 Knee kick attack's Critical Hit Rate +100% Damage -56.5% in PvP only
- Buff Prime: Frenzied Destroyer (Main Weapon, Succession) Changed the skill as follows. Unified the extra attack area to match all versions of the skill when performed with ↓ + LMB. Changed the skill to now apply the melee AP increase buff for all attacks. Changed the skill damage as follows. Attack damage 1003/1143/1262/1337% x2, max 2 hits Attack damage -36.8/36.7/36.8/36.7% in PvP only Extra attack damage 1204/1372/1514/1604% x4 Extra attack Critical Hit Rate +100% Extra attack damage -36.8/36.7/36.8/36.7% in PvP onlyAttack damage 1133/1292/1426/1511% x2, max 2 hits Attack damage Critical Hit Rate +100% Attack damage -63% in PvP only Extra attack damage 1469/1674/1847/1957% x4 Extra attack Critical Hit Rate +100% Extra attack damage -48.1% in PvP only
- Rework Frenzied Destroyer (Main Weapon, Succession) I to Absolute, Prime, Ultimate - Changed so damage is no longer dispersed for PvE. Remains the same for PvP.
- Buff Frenzied Destroyer (I to VI) (Main Weapon, Succession) Removed all effects that dealt a portion of Max WP as extra damage on extra attack hits. Changed the number of extra attack damage to match that of the Absolute version. Extra attack damage x2x3 Unified the attack areas of levels I to IV to match that of VI.
- Rework Quaking Fury (Main Weapon, Succession) Changed the skill as follows. Changed from being the Flow skill of Frenzied Destroyer to the Flow skill of Ire of Beast. Changed the skill to activate Ire of Beast to a separate effect. Changed from a passive skill to a skill activated by commands.
- Buff Ultimate: Frenzied Destroyer (Main Weapon, Succession) Increased attacks by 1 for PvE only. All damage applies Frenzied Destroyer's extra attack damage x3, max 3 hitsAll damage applies Frenzied Destroyer's extra attack damage x4, max 3 hits
- Rework Headbutt (Main Weapon, Succession) Changed the skill to be performed when pressing ↑(W) + RMB during Prime: Fierce Strike in Beast Form.
- Buff Prime: Devastation (Main Weapon, Succession) Changed the skill as follows. Increased the activation speed. Cooldown 15 sec → 12 sec. Changed the skill damage as follows. Attack damage 1489% x10 Critical Hit Rate +50% (PvE only) Critical Hit Rate +20% (PvP only) Damage -55% in PvP only → Attack damage 1563% x10 Critical Hit Rate +100% (PvE only) Critical Hit Rate +20% (PvP only) Damage -57.1% in PvP only
- Buff Prime: Ancient Wave (Main Weapon, Succession) Changed the skill as follows. Changed to activate the skill immediately. Changed the skill damage as follows. Attack damage 1562% x7 Damage -49.1% in PvP onlyAttack damage 1874% x7 Damage -57.5% in PvP only
- Bugfix Tackling Rock (I to Absolute) (Main Weapon, Succession) Fixed the issue where you couldn't perform the skill continuously when activated instantly.
Mystic
- Bugfix Prime: Hidden Claw (Succession) Fixed the issue of where you would recover Martial Spirit and WP upon performing the last attack even when using the skill on cooldown. Fixed the issue where your attack wouldn't deal damage when using the skill while holding ←/(A/D) keys.
Lahn
Dev Note The Awakened Lahn relied heavily on her grab (Soul Raid) in PvP, and if she failed, she had to wait for the skill to come off cooldown as it was difficult to attack her opponent safely with any other skill. Also, even if she did succeed in grabbing her target, it was still difficult to deal meaningful damage unless she was facing off against a single enemy. Hence we increased the damage dealt with skills such as [Taunting Death], [Flow: Mangler], [Tailspin], and [Blood Moon Twist], and also made it possible to maintain a defensive effect with [Taunting Death] - [Flow: Mangler] while dealing damage. We also changed [Core: Eradication] to now grant Super Armor during the skill, thus granting another opportunity to strike Lahn's opponents without the need for a grab.
- Buff Earthly Pain (Awakening) Changed the skill as follows. Changed the skill's speed. Improved to combo smoothly into Blood Moon Twist and Bleeding Hearts after attacks 2 and 3. Changed the skill damage as follows. Attack 1 damage 1215% x3 Attacks 2 and 3 damage 1215% x4 Damage -68% in PvP onlyAttack 1 damage 1409% x3 Attacks 2 and 3 damage 1409% x4 Critical Hit Rate +40% Damage -60% in PvP only
- Buff Taunting Death (I to IV) (Awakening) Changed the skill as follows. Extended the duration of Super Armor when using the skill. Added Attack & Casting Speed reduction on hits. Changed the skill damage as follows. Attack damage 914/1110/1307/1503% x6, max 2 hits Damage -62% in PvP onlyAttack damage 1024/1243/1464/1683% x6, max 2 hits Critical Hit Rate +10/20/30/50% Damage -55% in PvP only
- QoL Furor (I to IV) (Awakening) Transferred the skill's Attack & Casting Speed reduction on hits debuff to Taunting Death.
- Buff Flow: Mangler (Awakening) Changed the skill as follows. Changed the Knockdown on hit debuff to PvE only. Changed to now apply the Super Armor effect during the skill. Skill damage of the Black Spirit variation has been adjusted accordingly. Attack damage 1612% x10 Damage -60.2% in PvP onlyAttack damage 2015% x10 Damage -62% in PvP only
- Rework Black Spirit: Flow: Mangler (Awakening) Changed to now activate instantly without any preparation move.
- Buff Blood Moon Twist (Awakening) Changed the skill as follows. Improved to combo smoothly from Bridled Despair and Bleeding Hearts. Damage -70%-55% in PvP only Improved to combo smoothly from other skills. Changed so pressing F and F + RMB combos into Flow: Mangler and Black Spirit: Flow: Mangler, respectively.
- Nerf Tailspin (I to III) (Awakening) Changed the All Evasion Rate reduction on hits as follows. All Evasion Rate -6% → -9% Changed the skill damage as follows. Attack 1 damage 885/1187/1418% x2 Attack 2 damage 885/1187/1418% x6 Critical Hit Rate +100% for attack 2 hits Damage -59.4/62.4/51.3% in PvP only → Attack 1 damage 974/1365/1815% x2 Attack 2 damage 974/1365/1815% x6 Critical Hit Rate +100% Damage -54% in PvP only
- Buff Flow: Vice (Awakening) Changed the damage reduced in PvP. Damage -61% → -57% in PvP only
- Rework Core: Eradication (Awakening) Changed the buff. Forward Guard during the skillSuper Armor during the skill
- QoL Flailing Blades (Awakening) Added the phrase "Use after Blood Moon Twist to perform stab attacks" in the description.
Corsair
- Bugfix Riding Waves, Mareca Swing (Main Weapon) Fixed the issue where performing Riding Waves laterally above water wouldn't combo into Mareca Swing, causing the Corsair to fall in the water.