[Updates] Patch Notes - April 27, 2022
31 changes across 5 classes: 8 buffs9 reworks11 bugfixes3 QoL
Tamer
Dev Note In the process of rebooting Tamer, we focused on enhancing her representation and unique combat style by increasing the utilization of Heilang. After the reboot, many Adventurers have been enjoying combat with the improved utilization of Heilang. However, Adventurers playing other classes as well as Adventurers playing Tamer have given us feedback on how only the skill Roaring is used while mounted on a horse. We thought a lot about this situation and came to the conclusion that it does require some improvement and change. First of all, the overall cooldown was reduced for the skill Prime: Roaring, but it was changed to not be activated during cooldown. Instead, the skill effects of Prime: Roaring were adjusted to be applied in other skills as well since it is an important skill on the ground as well. Also, adjustments were made to work as a substitute when Roaring cannot be activated such as skill combos or improvements on utilization so that you can deal damage enough. Due to this adjustment, you'll no longer be able to use only Roaring while mounted like you could before. This might be slightly disappointing for many Adventurers playing Tamer, but we thought it was a necessary improvement, considering future updates including Pet AI improvements and the development of Tier 5 pets, etc. and in the long run. We ask for our Tamer Adventurers to be understanding of this. We will continue to check and make improvements even after the update.
- Rework Roaring Made the following changes: - The cooldown was changed as follows: * Roaring (I to VI), Absolute: Roaring - 25/24.5/24/23/22/20/20 sec → 14/13/12/11/10/9/9 sec * Prime: Roaring (I to IV) - 16/14/12/10 sec → 10/9/8/7 sec - The skill was changed to no longer be activated during cooldown.
- Rework Bolt Wave Made the following changes: - Changed to now consume MP instead of Stamina. - Removed the "Recover MP per hit per target" effect. - Changed to now recover Stamina during the skill.
- Buff Jolt Wave Made the following changes: - Changed to now recover Stamina during the skill. - The amount of MP consumed was increased.
- Bugfix Prime: Jolt Wave Made the following changes: - Changed Critical Hit Rate to no longer be applied on cooldown. - Improved to perform extra attacks more quickly and smoothly. - Improved to combo more smoothly into Legendary Beast's Power after performing extra attacks. - Changed to no longer be able to combo into Bolt Wave after performing extra attacks. - Fixed the issue where Knockdown was applied in PvE upon performing extra attacks.
- Buff Succession: Fearful Trembling Increased the number of hits from 3 hits to 5 hits.
- Buff Void Lightning, Air Lightning Made the following changes: - Absolute: Void Lightning, Prime: Void Lightning - Added the effect where you draw nearby enemies' attention. - Improved to combo more smoothly into Evasion and Legendary Beast's Power. - Improved to be able to combo into Stretch Kick, Fearful Trembling, and enhanced skills even during Void Lightning's cooldown.
- Buff Prime: Surging Tide Improved to combo into the following skills more quickly: - Lightning of Earth, Flash, Trample, Scratch, Whiplash, Upward Claw, Throat-Burn, and Prime: Roaring
- QoL Prime: Allround Spinner Unified all extra attacks to match the widest attack range.
- Rework Trample Made the following changes: - Added the "Recover MP per hit per target" effect. - (I to III), Absolute - Changed the "Recover HP on hits" to "Recover HP per hit per target" to match its actual effect.
- QoL Whiplash Removed the "Push target on hits" effect applied only in PvE.
- Buff Heilang: Howling Made the following changes: - Improved to combo more smoothly into Leaves Dropping, Flow: Gust, Legendary Beast's Power, Cloud Stomping, and Legendary Beast Dance: Echo. - Improved to be able to be activated during cooldown.
- Rework Allround Spinner Changed the cooldown from 15/14/13/12 to 10/9/8/7.
- Buff Legendary Beast Dance Made the following changes: - Improved to start performing the Vermillion Bird attack and continue the skill to Black Turtle attack when holding RMB. - Changed the "Recover HP per hit" and "Recover MP per hit" effects from 6/6/7/8 to 16/16/16/16 per hit. - Damage in PVE was changed from 543%/668%/811%/1345% to 597%/735%/892%/1480%. Therefore, the damage reduction rate in PvP was changed to 54.5%. - Changed the Critical Hit Rate to 40%/50%/60%/70%. - Added Down Attack.
- Buff Legendary Beast Dance: Echo Made the following changes: - Changed the "All DP Increase" effect applied in Resonance: White Tiger to be applied in Resonance: Black Turtle and increased to "All DP +20." - Added the "Target's All DP reduced on hits" effect when activated in Resonance: White Tiger.
- Rework Cloud Stomping Made the following changes: - Changed the Critical Hit Rate from 40% to 100%. - Changed the cooldown from 9 sec to 7 sec.
- Rework Flow: Full Moon Changed the cooldown from 7 sec to 5 sec.
- Bugfix Void Lightning Fixed the issue where you couldn't combo with certain skills during cooldown.
- Bugfix Heilang: Howling Fixed the issue where the sound effects wouldn't play when using the skill during cooldown.
Ninja
- Bugfix Fixed the issue where skills that couldn't be learned would be displayed when leveling up.
Wizard
- Bugfix Prime: Lightning Storm: High Voltage, Prime: Lightning Storm: Combo - Fixed the issue where a 10 second cooldown would be applied instead of a 9 sec cooldown.
Archer
- Bugfix Full Bloom Fixed the issue where the skill add-on wouldn't be applied upon learning Flow: Grand Bloom.
Drakania
Dev Note We've added two new Prime skills for Drakania with today's update. Designed for either solo or combo use, these skills will bring about a slight change to Drakania's overall PvE and PvP skillset. For PvE, the addition of these Prime skills bring about a more completed feel to Drakania's Succession, along with boosting its functionality. "Prime: Sundering Claw" is particularly useful during the down time when powerful ion-consuming skills such as Blazing Strike or Brimbolt Strike are on cooldown, while "Prime: Ascent" can deal great area of effect damage when comboed after skills with limited movement/control such as Markthanan's Scale or Flourish. For PvP, the addition of these Prime skills bring about a noticeable change. The added skills each have Forward Guard and Super Armor, respectively, which not only grant safer means of dealing damage, but also reduce the focus on dealing damage with Brimbolt Strike alone. We've also changed Brimbolt Raze's “All Accuracy increase” buff to now activate on Skewer hits. We originally designed Drakania to be capable of maintaining a higher level of accuracy, but we felt her accuracy buffs were a bit too good so we felt this was a necessary balance change. While some of you may miss retaining such accuracy increase buffs as before, we hope you understand that we added these Prime skills to better balance the class. We will continue to keep an eye on Drakania for PvP even after the patch and make adjustments where needed.
- QoL Added two Succession skills, Prime: Ascent and Prime: Sundering Claw. - Prime: Ascent Skill Skill Motion - Prime: Sundering Claw Skill Skill Motion
- Rework Brimbolt Strike (I to Absolute) Changed the damage reduction rate in PvP from 40% to 43%.
- Rework Prime: Brimbolt Strike (I to IV) Changed the damage reduction rate in PvP from 47% to 53%.
- Rework Prime: Brimbolt Raze Moved the "All Accuracy Rate increase" effect to Prime: Skewer, and changed to apply the effect on hits.
- Buff Skewer (I to Absolute) Improved to move while performing attacks when used after Refraction.
- Bugfix Skewer Fixed the issue where the skill would be activated first when using Blazing Strike after Refraction.
- Bugfix Skewer (I to Absolute) Fixed the issue where there would be a delay in comboing into the next skill with certain motions.
- Bugfix Fixed the issue where your weapon would appear abnormal during the motion where your character climbs up a wall.
- Bugfix Eviscerating Wings Fixed the issue where Skewer would be activated when comboing into Blazing Strike.
- Bugfix Fixed the issue where the appearance of your shard would appear abnormal while mounted.