Patch Notes - 21st November 2018
8 changes across 6 classes: 2 buffs1 rework2 bugfixes3 QoL
Warrior
- Buff Black Spirit: Solar Flare Improved the falling motion when landing on the ground after using the Black Spirit: Solar Flare, Head Chase skill from a low height.
- Bugfix Absolute: Heavy Strike Fixed the issue for the Warrior where only 1 hit would be applied when using the Absolute: Heavy Strike skill while mounted.
Ranger
- Buff Wind Step Improved the falling motion when landing on the ground after using the Wind Step skill from a low height.
Sorceress
- Rework Blade of Darkness The summoned objects such as Tamer’s Heilang or Wizard’s Lava Field will be categorized differently by ‘summoned objects’ and ‘summoned creatures’. To even out the total number of monsters that can be taunted, the max number of monsters attracted by the summoned objects/summoned creatures has been adjusted as follows: In combat, ‘summoned objects’ will be able to attract up to 1 monster, and the ‘summoned creatures’ will be able to attract up to 4 monsters. (However, when using Black Spirit's Rage or when the skill being used summons a ‘summoned object’ for a short period, the number of objects will not be adjusted.) [Summoned objects] Wizard - Lava Field Witch - Toxic Flood Sorceress - Sinister Omen, Blade of Darkness [Summoned creatures] Wizard - Marg, Arne Witch - Gorr, Tett Witch & Wizard - Magic Lighthouse Tamer - Heilang
- Bugfix Violation Fixed the issue where the damage for the downward slash for the Violation skill would also apply the previous level’s damage.
Wizard
- QoL Hellfire Made improvements to the motion when falling from a low height while using the Teleport or Hellfire skill.
Lahn
- QoL Bloody Stride Made improvements to the motion when falling from a low height while using the Bloody Stride skill.
Dark Knight
- QoL Smoky Haze Made improvements to the motion when falling from a low height while using the Smoky Haze skill.